namespace Table.DataModel
{
    public class TableShip
    {
        /// <summary>
        ///船Id
        /// </summary>
        public int shipId;
        /// <summary>
        ///船名
        /// </summary>
        public string shipName;
        /// <summary>
        ///模型ID
        /// </summary>
        public int modelId;
        /// <summary>
        ///船的icon
        /// </summary>
        public string shipIcon;
        /// <summary>
        ///是否有效
        /// </summary>
        public int isValid;
        /// <summary>
        ///是否可建造
        /// </summary>
        public int canBuild;
        /// <summary>
        ///阶级
        /// </summary>
        public int itemSubLevel;
        /// <summary>
        ///船的Desc
        /// </summary>
        public string shipDesc;
        /// <summary>
        ///船的圆形icon偏移值
        /// </summary>
        public float iconOffsetX;
        /// <summary>
        ///船的圆形icon偏移值
        /// </summary>
        public float iconOffsetY;
        /// <summary>
        ///公会战中半径
        /// </summary>
        public float shipRadius;
        /// <summary>
        ///公会战斗带的技能
        /// </summary>
        public string usfSkills;
        /// <summary>
        ///物品详情图标
        /// </summary>
        public string itemInfoIcon;
        /// <summary>
        ///船的圆形icon缩放值
        /// </summary>
        public float iconScale;
    }
}
